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MTG Infinity Stones: The Soul Stone and The Mind Stone Explained

The MTG Infinity Stones so far: The Soul Stone (Spider-Man) and The Mind Stone (Marvel Super Heroes). What each does, how harness works, prices and Commander use.

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Quick Verdict

Two Infinity Stones exist in Magic so far: The Soul Stone from Marvel's Spider-Man (2025) and The Mind Stone from Marvel Super Heroes (2026). Both are two-mana indestructible legendary artifacts that tap for one coloured mana, with an expensive one-time harness cost that switches on a powerful ability every turn. The Soul Stone reanimates a creature every upkeep; The Mind Stone blinks one of your permanents every end step. The Soul Stone is the stronger card and the pricier one, around $93 for a regular copy.

Six Stones, Two Cards

The MTG Infinity Stones are legendary artifacts from Magic's Marvel sets. As of September 2026 there are two: The Soul Stone, from Marvel's Spider-Man (2025), and The Mind Stone, from Marvel Super Heroes (2026). Each is a two-mana indestructible mana rock with a harness cost that, once paid, switches on an ability that fires every turn.

In the films, gathering all six Stones takes Thanos three movies. In Magic, it is taking Wizards one Stone per Marvel set.

That pacing is deliberate. Each Stone is a mythic chase card with a borderless Gauntlet version and a textless cosmic foil hidden in Collector Boosters. It is also, separately, a real card: cheap enough to play on turn two, and strong enough to take over a Commander game once harnessed.

The pattern: two mana, indestructible, taps for one coloured mana. Pay a big harness cost once, and the Stone works for you every turn after.

The Infinity Stones in MTG So Far

StoneCostSetReleasedHarness costHarnessed abilityPrice (nonfoil)
The Soul Stone{1}{B}Marvel's Spider-Man26 Sep 2025{6}{B}, {T}, exile a creature you controlEach upkeep, reanimate a creature~$93
The Mind Stone{1}{W}Marvel Super Heroes26 Jun 2026{5}{W}, {T}Each end step, blink one of your permanents~$46
Space, Reality, Power, Time—Not printed yet————

Prices are Scryfall's USD figures on 24 September 2026. Both cards have the type line Legendary Artifact — Infinity Stone. "Infinity Stone" is an artifact subtype, like Equipment or Vehicle, and no card references it yet.

The Soul Stone (MTG)

The Soul Stone — {1}{B}, Legendary Artifact — Infinity Stone, mythic rare:

Indestructible {T}: Add {B}. {6}{B}, {T}, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.) ∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

Before it's harnessed, the Soul Stone is a two-mana black mana rock that artifact removal struggles with, since destroy effects do nothing to it. After it's harnessed, it's a free reanimation spell every single turn.

Three details decide how good it is:

Exiling a creature is part of the cost. You can use it to exile a creature that's about to die anyway, one that's been stolen back from you, or one whose enters-the-battlefield ability you've already used. It's also a way to save your own creature from an opponent's exile effect.

The trigger targets. The upkeep ability needs a creature card in your graveyard when it triggers. Opponents can exile your graveyard in response, and graveyard hate like Rest in Peace switches the Stone off completely.

It never runs out. Once harnessed, it keeps working until the Stone leaves the battlefield. And because it's indestructible, it usually doesn't leave.

Where the 'Sol Ring' confusion comes from

The Soul Stone is sometimes described as a Sol Ring variant. It isn't one. It shares Sol Ring's job, a cheap mana rock that ramps you on turn two, and its textless cosmic foil became the set's lottery card, but the card itself is black, makes one mana, and reanimates. Sol Ring costs {1} and makes two colorless mana.

The Mind Stone (MTG)

The Mind Stone — {1}{W}, Legendary Artifact — Infinity Stone, mythic rare:

Indestructible {T}: Add {W}. {5}{W}, {T}: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.) ∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.

The Mind Stone's harness costs less and asks for no creature, but the payoff is slower: a blink, once per turn, at your end step. That's strong with any permanent whose value is in entering the battlefield, like a creature that draws cards, a removal creature, or a Saga that you want to start from chapter I again.

"Under its owner's control" matters. If you blink a permanent you stole from an opponent, it goes back to them. That's a downside with Control Magic effects and an upside if you gave something away with a political deal.

"Up to one" means you're never forced to blink. On a turn where every blink would hurt you, you pick nothing.

How Harness Works

Harness is a one-time activated ability. Paying it gives the Stone a designation, harnessed, and the Stone's ∞ ability only exists while it's harnessed. From the official rulings:

  • Until it's harnessed, the Stone doesn't have its ∞ ability. It also doesn't have it in any zone other than the battlefield.
  • Harnessing again does nothing extra. There's no stacking.
  • Harnessed isn't copied. A copy of a harnessed Stone has to be harnessed separately.
  • It stays harnessed while on the battlefield, even if another player gains control of it. That player then gets the ∞ ability.
  • If it leaves the battlefield, it's a new object. Bounce it or flicker it and you have to harness it again.

The harness cost is the real price of an Infinity Stone. The two mana on the card just gets it onto the battlefield.

The Infinity Stones in Commander

Both Stones are Commander playable, but they aren't equals.

The Soul Stone is a real threat. Black Commander decks already fill their own graveyards through self-mill, sacrifice and removal trades, and a reanimation every upkeep turns every creature that dies into a creature that comes back. In a reanimator or aristocrats deck it's a win condition. Scryfall's EDHREC rank puts it in the top thousand cards in the format within a year of release.

The Mind Stone is a good mana rock with a slow upside. White has few two-mana ramp options, so a rock that taps for {W} and can't be destroyed is worth a slot in any white deck. The harness payoff is best in decks built around enters-the-battlefield creatures, where one blink per turn is one extra card per turn.

Graveyard hate turns off the Soul Stone

Rest in Peace, Bojuka Bog, Farewell and every "exile target player's graveyard" effect answer the Soul Stone without touching it. Since the artifact is indestructible, most tables will answer the graveyard instead. Keep a creature in your graveyard in reserve, and don't harness it into an opponent's open mana if they're holding graveyard removal.

Collecting the Infinity Stones

Each Stone has three versions, according to Wizards' collecting articles:

  • Main version — art by Volkan Baga, nonfoil and foil, in Play and Collector Boosters.
  • Borderless Gauntlet version — the Stone in Thanos's gauntlet, traditional foil, Collector Boosters only. On 24 September 2026 Scryfall listed the Soul Stone's at about $1,840 and the Mind Stone's at about $1,670.
  • Textless cosmic foil headliner — the lottery card. Wizards described the Soul Stone's as printed in "extremely low quantities" and said fewer than 150 Mind Stone cosmic foils exist. These sell privately, so no public market price is reliable.

The regular versions are where the playable value is: about $93 nonfoil for the Soul Stone and about $46 for the Mind Stone. See the Marvel Magic: The Gathering guide for what the Soul Stone hunt did to the rest of the Spider-Man set's prices.

Mind Stone vs The Mind Stone

If you searched for "mind stone mtg", you may be looking for a different card. Mind Stone, with no "The", is a colorless artifact from Weatherlight (1997):

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

It has been reprinted more than forty times, mostly in Commander decks, costs well under a dollar, and is one of the most played artifacts in the format. It has nothing to do with Marvel. The Marvel card is always The Mind Stone, it's white, and it's worth about fifty times as much.

What About the Other Four Stones?

Space, Reality, Power and Time have no cards yet. Wizards has put one Stone in each Marvel release so far, and the Marvel Super Heroes reveal said only that "a new Infinity Stone arrives". Nothing about the remaining four has been announced. We'll update this page when the next one is revealed.

Common Misconceptions

"The Soul Stone is a Sol Ring reprint." It's a different card with a different cost, colour and ability.

"You have to harness it every turn." You harness once. The ∞ ability then works every turn while the Stone stays on the battlefield.

"Indestructible means it can't be removed." Exile, bounce and sacrifice effects still work, and removing it resets the harness.

"The Stones combine into something." No card cares about having multiple Infinity Stones, and there's no Infinity Gauntlet card.

"Mind Stone is the Marvel card." Mind Stone is a 1997 colorless artifact. The Marvel card is The Mind Stone.

Conclusion: Two Stones, One Clear Winner

The Infinity Stones are Magic's cleanest collectible design in years: every one is a real card at two mana, a real engine once harnessed, and a lottery ticket in its cosmic foil form.

If you play black in Commander, The Soul Stone is worth its price. If you play white, The Mind Stone is a mana rock you'll be happy to have, with a blink engine you'll occasionally switch on.

And if you're collecting, watch the next Marvel set. Four Stones are still missing.


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