Commander decks

Teenage Mutant Ninja Turtles Commander Deck: Turtle Power!
The only TMNT Commander deck: a good buy at about $50 if you plan to upgrade it
- Pro: Cards worth $71.37 against a $52.12 sealed price (8 November 2026)
- Pro: Six foil borderless commanders and 43 new cards
- Pro: Five-colour mana base with City of Brass and 26 other non-basic lands
- Con: 15.3% win rate unmodified, D tier on Playgroup.gg
- Con: Tokens, counters and three creature types to track: not a first deck
Price
$52.12TCGplayer market, 8 November 2026
The Short Answer
Turtle Power! is the only TMNT Commander deck. It came out on 6 March 2026 at a $69.99 MSRP: a five-colour, 100-card deck with 43 new cards and six foil borderless commanders, led by Leonardo, the Balance or Heroes in a Half Shell.
At TCGplayer market prices of 8 November 2026 it sells for $52.12, and the 100 cards inside add up to $71.37. That's a fair price for a deck you'll play. But unmodified it wins only 15.3% of tracked four-player games, so plan on upgrades. The four most-added ones for the Leonardo + Michelangelo build cost about $9.60 together.
This page covers the one deck in detail: what's in the box, which turtles to pick as commanders, the full decklist with prices, what the deck is worth against what it costs, how it plays, and which cards to swap. For every other precon since 2023, see our Commander precons price table.
TMNT Commander deck at a glance
| Detail | Turtle Power! |
|---|---|
| Product | Teenage Mutant Ninja Turtles Commander Deck (set code TMC) |
| Released | 6 March 2026 |
| MSRP | $69.99 |
| TCGplayer, 8 Nov 2026 | $52.12 market (lowest listing $44.48) |
| Cards worth, 8 Nov 2026 | $71.37 (1.37× the price) |
| Face commander | Leonardo, the Balance (Wizards) |
| Other foil commanders | Heroes in a Half Shell, Donatello, Splinter, Raphael, Michelangelo |
| Colours | White, blue, black, red and green |
| New cards | 43 |
| Bracket | 2, no Game Changers |
| Win rate unmodified | 15.3% over 235 games, D tier (Playgroup.gg, 9 Nov 2026) |
What comes in the Turtle Power! box?
The TMNT precon came out with the main set on 6 March 2026 (see our 2026 release schedule). Wizards' decklist announcement (Jubilee Finnegan, 18 February 2026) lists:
- 1 ready-to-play 100-card Commander deck
- 1 traditional foil face commander with borderless art (Leonardo, the Balance)
- 5 traditional foil featured commanders with borderless art
- 94 non-foil cards
- 10 double-sided tokens: Food // Ninja, Food // Rat, Clue // Rat, Clue // Ooze, Treasure // Robot, Treasure // Copy, Treasure // Ninja, Mutagen // Ninja, Mutagen // Robot and Mutagen // Copy
- 1 deck box
The six foils are all part of the 100 cards, not extras. By card type the deck runs 31 creatures, 10 sorceries, 9 artifacts, 6 instants, 5 enchantments and 39 lands, 12 of them basic.
The 43 new cards are numbered 1 to 43 in the Teenage Mutant Ninja Turtles Eternal set (TMC) on Scryfall. Cards 44 to 82 are reprints such as Sol Ring, Blasphemous Act and Assassin's Trophy, and six more cards (Lita, Mona Lisa, Lessons from Life, Everything Pizza, Escape Tunnel and Turtle Lair) are printings from the main TMNT set, as are the basics.
Who is the commander of the TMNT precon?
Leonardo, the Balance is the face commander, but the deck is built to be led by Heroes in a Half Shell alone or by Leonardo plus a second turtle.
Heroes in a Half ShellFive colours, 5/5. Foil in deck: $0.58
Leonardo, the BalanceFace commander. Foil in deck: $0.63
Michelangelo, the HeartGreen. Foil in deck: $0.79
Raphael, the MuscleRed. Foil in deck: $0.73
This is where sources disagree. Wizards names Leonardo, the Balance as the face commander. MTGJSON, EDHREC, Draftsim and our own price table list Heroes in a Half Shell as the commander, and Playgroup.gg lists Leonardo with Splinter. All of them are right in a way: the deck ships with six foil commanders and gives you two ways to build it.
Option 1: Heroes in a Half Shell alone. It costs one mana of each colour (WUBRG) and is a 5/5 with vigilance, menace, trample and haste. Whenever your Mutants, Ninjas and/or Turtles deal combat damage to a player, each of them gets a +1/+1 counter and you draw a card.
How does Partner—Character select work?
Option 2: two commanders with Partner—Character select. "Partner—Character select lets you have two commanders with that ability," per Wizards. Six cards in the deck have it:
| Card | Cost | Colour identity | What it does |
|---|---|---|---|
| Leonardo, the Balance | 3W | All five | Once each turn, when a token you control enters, put a +1/+1 counter on each creature you control. WUBRG: your creatures gain menace, trample and lifelink. |
| Donatello, the Brains | 2U | Blue | When you create tokens, you also create a Mutagen token. |
| Splinter, the Mentor | 1B | Black | Menace. Makes a Mutagen token when it or another nontoken creature you control leaves the battlefield. |
| Raphael, the Muscle | 4R | Red | Doubles damage from your creatures with counters on them. Makes a Mutagen token when it enters. |
| Michelangelo, the Heart | 1G | Green | Trample. If you attacked, at the start of your second main phase put a +1/+1 counter on a creature and create a Food token. |
| April O'Neil, Live on the Scene | 1U | Blue | Investigates (makes a Clue) whenever a Mutant, Ninja or Turtle you control enters. Not one of the six foils. |
A Mutagen token is an artifact: pay 1, tap and sacrifice it to put a +1/+1 counter on a creature, at sorcery speed.
The rule that matters: keep Leonardo. His WUBRG ability gives him a five-colour identity, so Leonardo plus any partner can run the whole 100-card list. Every other partner is one colour, so a pair without Leonardo, such as Donatello and Michelangelo, has a two-colour identity and can't play most of the deck.
Best commander pairing for Turtle Power!
Leonardo + Michelangelo. EDHREC deck counts on 9 November 2026:
| Commander(s) | Decks on EDHREC |
|---|---|
| Leonardo + Michelangelo | 10,709 |
| Heroes in a Half Shell | 4,501 |
| Leonardo + Raphael | 2,008 |
| April O'Neil + Leonardo | 1,574 |
| Donatello + Leonardo | 1,238 |
| Donatello + Michelangelo | 1,125 |
| Leonardo (alone) | 1,068 |
| Michelangelo + Raphael | 757 |
| Leonardo + Splinter | 355 |
Leonardo and Michelangelo is the most-built version by more than twice the next one, and Draftsim picked the same pair. It works because of the cards: every turn you attack, Michelangelo makes a Food token, and if no other token has entered that turn, it makes Leonardo put a +1/+1 counter on every creature you control (once per turn). Both cost two to four mana, so they're out early. Heroes in a Half Shell hits harder but needs all five colours on turn five.
How the deck plays
In two lines: make a wide board of Mutant, Ninja and Turtle tokens and creatures, grow them with +1/+1 counters, then attack. Leonardo adds counters to the whole team when a token enters, Heroes adds counters and draws a card on every hit, and Raphael doubles the damage of anything with a counter on it.
The counter engines are the new enchantments and artifacts: High Score adds one extra counter every time you put counters on a creature, Level Up doubles an enchanted creature's counters each time it attacks, Arcade Cabinet puts a counter on up to four creatures, then for 2 mana and a sacrificed token doubles the counters on one creature, and Coin of Mastery adds counters for mana spent from artifacts. Endless Foot Assault makes a tapped and attacking 1/1 Ninja for each opponent whenever you attack. Ninja Pizza turns Food tokens into mana of any colour.
The deck has four board wipes. Wave Goodbye bounces every creature without a +1/+1 counter, so your countered team stays. Vanquish the Horde, Game Over and Blasphemous Act destroy all creatures, yours included, and Continue? returns up to four of your creatures that died that turn.
How strong is Turtle Power! out of the box?
Weak. On Playgroup.gg, which tracks four-player games between unmodified precons, Turtle Power! had won 15.32% of 235 games on 9 November 2026. That puts it in the D tier (under 18%), 85th of the 92 precons ranked. A random seat in a four-player game wins 25%.
What bracket is the TMNT precon?
Bracket 2. It has no Game Changers, and Playgroup.gg lists the unmodified deck at Bracket 2.
Full Turtle Power! decklist (100 cards)
31 creatures (including the six commanders), 10 sorceries, 9 artifacts, 6 instants, 5 enchantments and 39 lands. The list is Wizards', and matches MTGJSON's. Prices are TCGplayer market prices for the exact printing in the deck, from tcgcsv.com (last updated 8 November 2026, 20:05 UTC). The six commanders are foil and priced as foil. Cards without a price are under $1. New cards are marked new.
Commanders (6)
| Card | Price |
|---|---|
| Heroes in a Half Shell (new) | $0.58 foil |
| Leonardo, the Balance (new, face commander) | $0.63 foil |
| Donatello, the Brains (new) | $0.50 foil |
| Splinter, the Mentor (new) | $0.42 foil |
| Raphael, the Muscle (new) | $0.73 foil |
| Michelangelo, the Heart (new) | $0.79 foil |
Other creatures (25)
| Card | Price |
|---|---|
| Irma, Part-Time Mutant (new) | $3.47 |
| Vigor | $1.93 |
| Big Mother Mouser (new) | $1.14 |
| April O'Neil, Live on the Scene (new) | |
| Baxter, Fly in the Ointment (new) | |
| Krang, the All-Powerful (new) | |
| Ray Fillet, Wave Warrior (new) | |
| Bebop, Skull & Crossbones (new) | |
| Dimension X Pizzasaur (new) | |
| Rat King, Pale Piper (new) | |
| Shredder, Shadow Master (new) | |
| Casey Jones, Back Alley Brute (new) | |
| Electric Seaweed (new) | |
| Tempestra, Dame of Games (new) | |
| Tokka & Rahzar, Unsupervised (new) | |
| Leatherhead, Iron Gator (new) | |
| Rocksteady, Mutant Marauder (new) | |
| Roadkill Rodney (new) | |
| Lita, Little Orphan Amphibian (TMT) | |
| Mona Lisa, Science Geek (TMT) | |
| Acidic Slime | |
| Biogenic Ooze | |
| Steelbane Hydra | |
| Voracious Hydra | |
| Corpsejack Menace |
Instants (6) and sorceries (10)
| Card | Type | Price |
|---|---|---|
| Assassin's Trophy | Instant | $1.13 |
| Continue? (new) | Instant | $1.12 |
| Swift Demise (new) | Instant | |
| Shellshock (new) | Instant | |
| Special Move (new) | Instant | |
| Double Jump // Flying Kick (new) | Instant | |
| Wave Goodbye | Sorcery | $1.07 |
| Blasphemous Act | Sorcery | $0.89 |
| Vanquish the Horde | Sorcery | |
| Game Over (new) | Sorcery | |
| Here Comes a New Hero! (new) | Sorcery | |
| Fast Forward (new) | Sorcery | |
| Super Combo (new) | Sorcery | |
| Lessons from Life (TMT) | Sorcery | |
| Cultivate | Sorcery | |
| Harmonize | Sorcery |
Artifacts (9) and enchantments (5)
| Card | Type | Price |
|---|---|---|
| Sol Ring | Artifact | $1.77 |
| Coin of Mastery (new) | Artifact | $1.39 |
| Chromatic Lantern | Artifact | $0.71 |
| Arcane Signet | Artifact | $0.59 |
| Arcade Cabinet (new) | Artifact | |
| Exploding Barrel (new) | Artifact | |
| Foot Chopper (new) | Artifact | |
| Mole Module (new) | Artifact | |
| Everything Pizza (TMT) | Artifact | |
| Ninja Pizza (new) | Enchantment | $2.91 |
| Endless Foot Assault (new) | Enchantment | $1.71 |
| Level Up (new) | Enchantment | $1.59 |
| High Score (new) | Enchantment | $0.80 |
| Together Forever | Enchantment |
Lands (39)
| Card | Price |
|---|---|
| City of Brass | $10.94 |
| Spire Garden | $5.34 |
| Undergrowth Stadium | $4.68 |
| Hidden Hideout (new) | $1.74 |
| Fabled Passage | $1.19 |
| Hinterland Harbor | $0.60 |
| Big Apple, 3 a.m. (new) | |
| Escape Tunnel (TMT), Turtle Lair (TMT) | |
| Ash Barrens, Command Tower, Evolving Wilds, Exotic Orchard, Path of Ancestry, Vibrant Cityscape | |
| Cinder Glade, Dragonskull Summit, Grand Coliseum, Rain-Slicked Copse, Rootbound Crag, Smoldering Marsh, Sodden Verdure, Sunken Hollow, Vernal Fen | |
| Thriving Grove, Thriving Isle, Thriving Moor | |
| 2 Plains, 2 Island, 2 Swamp, 2 Mountain, 4 Forest |
That's 27 non-basic lands, a lot for a precon, and most of the deck's value.
Most valuable cards in Turtle Power!
City of Brass$10.94 on 8 Nov 2026
Irma, Part-Time Mutant$3.47, top new card
Ninja Pizza$2.91 on 8 Nov 2026
The top five, at TCGplayer market on 8 November 2026:
- City of Brass: $10.94. Taps for any colour and deals 1 damage to you.
- Spire Garden: $5.34. A red-green dual land.
- Undergrowth Stadium: $4.68. A black-green dual land.
- Irma, Part-Time Mutant: $3.47, the most valuable new card. A three-mana 1/1 that becomes a copy of another creature you control at the start of each of your combats, then gets a +1/+1 counter.
- Ninja Pizza: $2.91, new. Makes a Food at the start of each second main phase, and your Foods can tap and be sacrificed for one mana of any colour.
Only 16 of the 100 cards sell for $1 or more. The other eleven are Vigor ($1.93), Sol Ring ($1.77), Hidden Hideout ($1.74), Endless Foot Assault ($1.71), Level Up ($1.59), Coin of Mastery ($1.39), Fabled Passage ($1.19), Big Mother Mouser ($1.14), Assassin's Trophy ($1.13), Continue? ($1.12) and Wave Goodbye ($1.07).
Prices have fallen since release. Draftsim's February 2026 review put Vigor at about $20, Steelbane Hydra at about $11 and City of Brass at $20; on 8 November 2026 they were $1.93, under $1 and $10.94.
How much does the TMNT Commander deck cost?
The MSRP is $69.99. On TCGplayer it sold for $52.12 (market price, 8 November 2026), and the 100 cards inside added up to $71.37.
| Date checked | Sealed (TCGplayer market) | 100 cards add up to | Cards ÷ price |
|---|---|---|---|
| 18 Oct 2026 | $54.59 | $74.84 | 1.37× |
| 19 Oct 2026 | $54.86 | $74.48 | 1.36× |
| 26 Oct 2026 | $51.99 | $73.48 | 1.41× |
| 2 Nov 2026 | $48.96 | $76.87 | 1.57× |
| 9 Nov 2026 | $52.12 | $71.37 | 1.37× |
Each check uses tcgcsv's latest copy of TCGplayer's prices; the 9 November check is their 8 November 2026, 20:05 UTC update, the same data as the card prices above. At those prices the cards are worth $19.25 more than the sealed deck. The deck sells about 25% under its $69.99 MSRP, and the lowest TCGplayer listing in that update was $44.48.
Read the $71.37 with care:
- $43.12 is in the 16 cards worth $1 or more. The other 84 cards add up to $28.25, and nobody buys a $0.30 common on its own. So the cards you could realistically sell come to less than the deck costs.
- $21 of it is three lands: City of Brass, Spire Garden and Undergrowth Stadium.
- Market price is what buyers pay. A seller keeps less after fees and shipping.
So it's not a deck to buy and break up for profit. It's a fair price for a playable five-colour deck with a good mana base, and you get the six foil commanders, the tokens and the box with it.
TMNT Commander deck upgrades: how to upgrade Turtle Power!
The best upgrades are cheap, because most of them came out in the same set. These are the 12 cards most often added to Leonardo + Michelangelo decks on EDHREC, the build recommended above, that aren't in the precon. EDHREC gives each card's share of the decks that could run it (10,511 to 10,709 decks, 9 November 2026); the last column gives the same share for the 3,985 to 4,501 Heroes in a Half Shell decks. Prices are TCGplayer market: tcgcsv's 8 November 2026 update for TMNT cards, the cheapest non-foil printing on Scryfall (9 November 2026) for the rest.
| Card | What it does | In Leo + Mikey decks | In Heroes decks | Price |
|---|---|---|---|---|
| Michelangelo, Weirdness to 11 | Two-mana 1/1. Makes a Mutagen token, and every time you put +1/+1 counters on a creature you put one more. | 63% | 57% | $2.23 |
| Mikey & Leo, Chaos & Order | Two-mana 2/2. Draw a card the first time each turn you put a counter on one of your creatures. | 57% | 53% | $1.19 |
| The Ooze | Two-mana artifact. Makes Mutagen tokens when a creature with +1/+1 counters leaves the battlefield. | 51% | 44% | $4.09 |
| Hardened Scales | One-mana enchantment. Each time +1/+1 counters go on your creature, it gets one more. | 47% | 36% | $2.12 |
| Mutagen Man, Living Ooze | X+GG 2/3 trample. Makes X Mutagen tokens when it enters, and your artifact tokens cost 1 less to activate. | 47% | 28% | $1.84 |
| Doubling Season | Five-mana enchantment. Doubles the tokens you create and the counters put on your permanents. | 40% | 31% | $31.70 |
| Splinter, Radical Rat | Your Ninja triggers happen twice, and you can make a Ninja unblockable. | 37% | 49% | $0.43 |
| Michelangelo, Mutant BFF | Four-mana 4/4. Makes a Mutagen token when it enters or attacks; your creatures with counters can't be blocked by more than one creature. | 35% | 41% | $0.29 |
| Path to Exile | One-mana instant. Exile a creature; its controller may search for a basic land. | 34% | 32% | $1.08 |
| Mikey & Don, Party Planners | Play lands and cast Mutant, Ninja and Turtle spells from the top of your library; those creatures get a +1/+1 counter. Ward 2. | 33% | 57% | $0.36 |
| Academy Manufactor | Three-mana artifact creature. When you'd make a Clue, Food or Treasure, you make one of each. | 32% | not listed | $8.43 |
| Raphael, the Nightwatcher | Your attacking creatures have double strike. | 32% | 52% | $0.77 |
The eight TMNT-set cards in the table cost $11.20 together and fill the deck with more turtles and more ways to add counters. Heroes in a Half Shell decks lean harder on Ninjas and extra combats: they also run Raph & Leo, Sibling Rivals (47%, $0.47), Dark Leo & Shredder (44%, $3.71) and Raph & Mikey, Troublemakers (42%, $2.77). Each card works whichever commanders you pick, as long as the colours fit: with Leonardo, everything fits.
More staples that fit the plan, at the cheapest non-foil printing's TCGplayer price on Scryfall (9 November 2026) and their share of Leonardo + Michelangelo decks:
- Counters: Rhythm of the Wild $4.07 (22%), Branching Evolution $7.71 (13%), The Ozolith $60.18 (18%)
- Ramp: Farseek $0.46 (24%), Nature's Lore $2.35 (16%), Three Visits $4.86 (13%), Breeding Pool $5.25 (25%)
- Removal and protection: Swords to Plowshares $1.19 (30%), Heroic Intervention $5.17 (21%), Lightning Greaves $2.89 (6%)
For more ways to stack counters, see our MTG counters guide.
What to cut
EDHREC's precon guide (Nick Wolf, 19 February 2026) suggests five cuts: Acidic Slime, Biogenic Ooze, Blasphemous Act, Voracious Hydra and Lita, Little Orphan Amphibian. Playgroup.gg tracks upgraded copies of the deck. Across 42 tracked upgrades (9 November 2026), the cards cut most often were:
| Card | Cut in |
|---|---|
| Mole Module | 64% |
| Rat King, Pale Piper | 62% |
| Acidic Slime | 55% |
| Electric Seaweed | 55% |
| Biogenic Ooze | 50% |
| Voracious Hydra | 48% |
| Tempestra, Dame of Games | 43% |
| Krang, the All-Powerful | 40% |
| Harmonize | 33% |
| Here Comes a New Hero! | 33% |
The cards added most often in those 42 upgrades: Splinter, Radical Rat (33%), The Ooze and Raphael, the Nightwatcher (26% each), and Michelangelo, Weirdness to 11, Mutagen Man, Living Ooze and Raph & Leo, Sibling Rivals (24% each).
The pattern: cut the creatures that aren't Mutants, Ninjas or Turtles and don't add counters (the Oozes, the hydras, Electric Seaweed), and the expensive new cards that do little on their own. Keep the cards that score highest for synergy with Heroes on EDHREC: High Score, Hidden Hideout, Continue?, Level Up, Wave Goodbye, Irma and Turtle Lair.
Does Turtle Power! have combos?
No. EDHREC's guide says the deck "is all about synergy, not combos", and Commander Spellbook finds no combo in the list. If you want one, two pieces are already in the box: Vigor and Corpsejack Menace, with Triskelion (or Deathbringer Thoctar) added, give infinite damage and infinite +1/+1 counters, per EDHREC.
Is the TMNT Commander deck worth it?
At about $50, yes, for a deck you'll play and upgrade; at the $69.99 MSRP, no. Draftsim gave it a thumbs up "assuming I can get it in the intended $50 range". EDHREC graded it B and called the $69.99 price "a pretty significant jump" over the $49.99 Lorwyn Eclipsed precons. Who it suits:
- TMNT fans with a casual group: buy it at $50 to $55 and play it as Leonardo + Michelangelo. It's a Bracket 2 deck, so it fits tables of other precons, but expect to lose more than you win until you add the cheap TMT legends above.
- Players who'll upgrade: buy it. You get 27 non-basic lands, Sol Ring, Arcane Signet and Chromatic Lantern, six foil commanders and the tokens, then about $11 of TMNT-set upgrades makes it a different deck.
- New players: pick something simpler. Draftsim called it "a bit complex for the new-player experience". You track +1/+1 counters, five kinds of tokens (Food, Clue, Treasure, Mutagen and creatures) and three creature types, in five colours. For new players and families who want TMNT, Turtle Team-Up is the simpler option: four 60-card turtle decks, a 38-card enemy deck to play against together and 4 Play Boosters ($49.99 MSRP, $33.89 TCGplayer market on 8 November 2026). Our Commander precons guide and best 2025 Commander decks have beginner picks.
- Collectors after the expensive turtles: don't buy the deck. Its foils are under $1. The surge foils come from Collector Boosters.
- Anyone who only wants one card: buy the single. City of Brass costs $10.94 on its own.
Skip it at the $69.99 MSRP. Its TCGplayer market price has stayed between $48.96 and $54.86 at every weekly check since 18 October 2026.
Need a home for it? Our guides to MTG sleeves and deck boxes cover 100-card decks.
Is there more than one TMNT Commander deck?
No. Turtle Power! is the only Commander deck in the Teenage Mutant Ninja Turtles release. The other TMNT products:
- Play Booster box: for opening packs and drafting the main TMNT set, including the TMT legends used to upgrade this deck. See what a TMNT Play Booster box is worth this week.
- Turtle Team-Up: a co-op product, not Commander: four 60-card turtle decks mixing TMT and TMC cards (8 new-to-Magic TMC cards in each), a 38-card enemy deck, 4 Play Boosters and 4 deck boxes, at a $49.99 MSRP per Wizards. TCGplayer market was $33.89 on 8 November 2026.
- Collector Booster box: where the surge foil Pixel turtles come from. See the TMNT Collector Booster box EV.
- Other Universes Beyond precons: the four Marvel Commander decks from Marvel Super Heroes sell for $35 to $69 at TCGplayer market prices of 8 November 2026 (Wakanda Forever $35.30 to Doom Prevails $68.59), and the four Star Trek decks come out on 13 November 2026 at $74.99. More on the crossover sets in our Universes Beyond guide.
Conclusion
Turtle Power! is a fair buy at about $52: $71.37 of cards, a five-colour mana base, and six foil commanders, at TCGplayer market prices of 8 November 2026. It's weak out of the box, with a 15.3% win rate among unmodified precons, so treat it as a base. Build it as Leonardo + Michelangelo, and add Michelangelo, Weirdness to 11, Mikey & Leo, The Ooze and Hardened Scales first, for about $9.60 together at 8–9 November prices.
Don't pay the $69.99 MSRP, don't buy it for the foil turtles, and don't make it your first Commander deck. For every other precon with this week's prices, see our Commander precons table.
Citations & Resources
- Wizards of the Coast: Teenage Mutant Ninja Turtles Commander decklist (Jubilee Finnegan, 18 February 2026)
- Wizards of the Coast: Collecting Magic: The Gathering | Teenage Mutant Ninja Turtles (Athena Froehlich and Jubilee Finnegan, 17 February 2026): $69.99 Commander deck MSRP, Pixel card odds, Turtle Team-Up contents and $49.99 MSRP
- Graphic Policy: NYCC 2025: Wizards of the Coast officially unveils MTG – TMNT (10 October 2025), Commander Deck MSRP $69.99
- MTGJSON: Turtle Power! decklist with card printings (fetched 9 November 2026)
- Scryfall: Teenage Mutant Ninja Turtles Eternal (TMC), card text and numbering (9 November 2026)
- tcgcsv.com: TCGplayer market prices for TMC (updated 8 November 2026)
- tcgcsv.com: TCGplayer market prices for TMT (updated 8 November 2026)
- TCGplayer: Turtle Power! Commander deck
- Playgroup.gg: Commander precon win rates (updated 9 November 2026)
- Playgroup.gg: Turtle Power! precon, bracket, most-cut and most-added cards (9 November 2026)
- EDHREC: Heroes in a Half Shell, deck counts and card inclusion (9 November 2026)
- EDHREC: Leonardo, the Balance + Michelangelo, the Heart (9 November 2026)
- Draftsim: TMNT Commander deck review (updated 26 February 2026)
- EDHREC: Turtle Power! TMNT precon guide (Nick Wolf, 19 February 2026): grade B, price, combos and suggested cuts
Related Guides
- MTG Commander Precons: Every Deck Since 2023, Priced and Ranked: this week's price for every precon
- MTG Commander Decks: The 13 Best 2025 Precons, Ranked: every 2025 deck in detail
- MTG Game Changers List and Commander Brackets: what Bracket 2 means
- MTG Counters: The Complete Guide: +1/+1 counters and the cards that double them
- Magic: The Gathering Universes Beyond: every crossover set
- Marvel Commander Decks: the four Marvel precons, priced
- Marvel Magic: The Gathering Guide: the Marvel set
- Star Trek MTG: Release Date and Products: the next four precons
- MTG Release Schedule 2026: every set and date
- TMNT Play Booster Box EV: what a box is worth
- TMNT Collector Booster Box EV: the surge foil turtles

